Devices for Activism

 Studio Outline

Design Process


 Learning Objectives

Studio Intro

  • Team & Coach Introduction 

  • Studio Overview 

  • Develop a design vocabulary

  • Understand design concepts introduced in the Studio

Intro Activities

  • Compositions & movement

  • Graffiti Alley Stencils

  • Abstraction

  • Creative Perspective: develop new modes of thought 

  • Rapid Prototyping

  • Collaboration

Research & Contextualize

  • Precedent Analysis

  • Current Landscapes

  • Conceptual Framing

  • Sites for Intervention

  • Analyzing information through form

  • Making accurate inferences of unstated values and beliefs

  • Connecting current events to artistic opportunities


  • Independent/Collective Brainstorming

  • Communicate ideas effectively through application of concepts 

  • Collaboration and Teamwork: Active listening, deliberation, negotiation, consensus building, and productive use of conflict

Project Proposal

  • Collecting references & sources

  • Sketches/Collages/Renders

  • Intention statement, precedents, and relevant quotations

  • Develop a discernment for conceptual v. technical goals of the project

  • Connect research in topic to research in form

Midpoint Presentations

  • Presentation Prep

  • Critique and Feedback

  • Develop a rigorous and consistent documentation of work to increase self-awareness regarding design process

  • Effectively communicate process and products to collaborators, coaches and public viewers

Iterative Design

  • Incorporating feedback to your design

  • Storyboarding

  • Scales of Impact

  • Desk Critiques

  • Synthesize feedback

  • Keep an open mind, be receptive to peer feedback and constructive critique

  • Ability to reassess conceptual intention based on evidence uncovered in the iterative process.

  • Continue to refine ideas generated earlier by understanding user, context, and scale

Advanced Prototyping

  • Digital Fabrication Techniques

  • Applying concepts & demonstrating acquired skills, with emphasis on tools and methodology


  • Technical Rendering

  • Software (Rhino/Illustrator) 

  • Practice technical literacy, establish comfort with using new tools and technology 

Final Presentation

  • Final Documentation

  • Presentation Prep

  • Reflection and communication

  • Effective communication of ideas and designs through oration, diagramming, and organizational presentation